java_fx_property

property的概念

一个property 通常是外部不可见的,在该类之外,我们只能通过get/set这些接口方法实现对其读与修改,我们对其实现细节(setter/getter)不关心也并不需要知道。但是通常我们(view)对它是否改变,从什么值改变成什么值十分关心(view)


the kinds of feature in property of java fx

  • 对于 fx 的property 都是可观察的(observable) 实现了observable 和observableValue接口
    observable接口
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    public interface observable {
    void addListener(InvalidationListener listener);
    void removeListener(InvalidationListener listener);
    }

observalue接口

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public abstract interface ObservableValue<T> extends Observable
{
public abstract void addListener(ChangeListener<? super T> paramChangeListener);
public abstract void removeListener(ChangeListener<? super T> paramChangeListener);
public abstract T getValue();
}

它们监听失效(invalid) 和 变化(change) 事件

  • Property 可以分为只读的以及可读写的。

    每个Property 类一般提供 : get()/set() and getValue()/setValue 针对primitive type(Read only property don't provide the set interface.)  getValue/SetValue 针对装箱类型
    

read-write property is easy to understand, you can read-write it in internal or outside.

  • 对于只读属性的认识. (read-only for outside and read-write internally)
    一个ReadOnlyXXXWrapper 类 包裹了两个类型,一个是只读的,一个是可读写的.
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    ReadOnlyIntegerWrapper idWrapper = new ReadOnlyIntegerWrapper(100);
    ReadOnlyIntegerProperty id = idWrapper.getReadOnlyProperty();
    System.out.println("idWrapper:" + idWrapper.get());
    System.out.println("id:" + id.get());
    // Change the value
    idWrapper.set(101);
    System.out.println("idWrapper:" + idWrapper.get());
    System.out.println("id:" + id.get());

A Book Class 同时拥有只读属性和可读写属性的一个实体类

对于可读写属性抽象类型为XXXProperty, 实现类型通常SimpleXXXProperty.对于只读属性抽象类型通常是ReadOnlyXXXProeprty, 实现类型是ReadOnlyXXXWrapper.

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public class Book {
private final StringProperty title = new SimpleStringProperty(this,"title", "Unknown");
private final DoubleProperty price = new SimpleDoubleProperty(this,"price", 0.0);
private final ReadOnlyStringWrapper ISBN = new ReadOnlyStringWrapper(this,"ISBN", "Unknown");
public Book() {}
public Book(String title, double price, String ISBN) {
this.title.set(title);
this.price.set(price);
this.ISBN.set(ISBN);
}
public final String getTitle() {
return title.get();
}
public final void setTitle(String title) {
this.title.set(title);
}
public final StringProperty titleProperty() {
return title;
}
public final double getprice() {
return price.get();
}
public final void setPrice(double price) {
this.price.set(price);
}
public final DoubleProperty priceProperty() {
return price;
}
public final String getISBN() {
return ISBN.get();
}
public final ReadOnlyStringProperty ISBNProperty() {
return ISBN.getReadOnlyProperty();
}
}


Lazily Instantiating Property Objects (充分优化内存,使用懒加载)

只有当需要item的weightProperty被需要的时候(weightProperty()被调用)初始化property.

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public class Item {
private DoubleProperty weight;
private double _weight = 150;

public double getWeight() {
return (weight == null) ? _weight : weight.get();
}

public void setWeight(double newWeight) {
if (weight == null) {
_weight = newWeight;
} else {
weight.set(newWeight);
}
}

public DoubleProperty weightProperty() {
if (weight == null) {
weight = new SimpleDoubleProperty(this, "weight", _weight);
}
return weight;
}
}

Tips:
使用懒加载或者饥饿加载主要试情况而定, 一个拥有少量属性的类,并且基本你必定会用到属性,那么可以考虑饥饿加载,如果是封装的对象开销过大或者一个类里面封装了许多属性,只有少数会使用到时候可以考虑懒加载来优化内存。


Property Class Hierarchy

Paste_Image.png


最好将 property 的getter/setter 声明为final

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public class Book2 {
private final StringProperty title = new SimpleStringProperty(this,
"title", "Unknown");
public final StringProperty titleProperty() {
return title;
}
public final String getTitle() {
return title.get();
}
public final void setTitle(String title) {
this.title.set(title);
}
}

解析property 接口的方法

  1. bind(建立单向绑定)
    与一个来自于继承泛型T链的实现了observableValue接口的对象(一般为property)相绑定

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    void bind(ObservableValue<? extends T> observable);
  2. bindBidrectional(建立双向绑定)
    必须与同一类型建立双向绑定

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    void bindBidirectional(Property<T> other);

对property 对象添加Invalidation(失效)事件监听

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main {
IntegerProperty counter = new SimpleIntegerProperty(100);
couter.set(100) // 会出发一个invalid事件
couter.set(101) // 不会触发,因为该属性已经失效
int value = couter.get() //使属性回复有效
couter.set(101) // 会再出发一个Invalid事件
// Add an invalidation listener to the counter property
counter.addListener(InvalidationTest::invalidated);
}
public static void invalidated(Observable prop) {
System.out.println("Counter is invalid.");
}

对property 对象添加change(值改变)事件监听

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main {
IntegerProperty counter = new SimpleIntegerProperty(100);
// Add a change listener to the counter property
counter.set(101); // 产生changeEvent
counter.set(102); //产生changeEvent
counter.set(102); //不产生changeEvent
counter.addListener(ChangeTest::changed);
}
public static void changed(ObservableValue<? extends Number> prop,Number oldValue,Number newValue) {
System.out.print("Counter changed: ");
System.out.println("Old = " + oldValue + ", new = "+ newValue);
}

使用WeakListener来避免内存泄漏

应该在对某个property添加listener. 这样这些property中就有listener的强引用,这样这些listener就很难被回收。还有一种情况就是匿名的changlistener实现,会有外部的
对象的引用,如果外部对象包括比较占内存的view,就很容易出现这个问题。

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ChangeListener<Number> cListener = create a change listener...
WeakChangeListener<Number> wListener = new WeakChangeListener(cListener);
// Add a weak change listener, assuming that counter is a property
counter.addListener(wListener);
......
cListener = null;//不需要改listener的时候